Saturday, May 13, 2017

5/13 - 5/14 Heroine Godfest



This godfest is somewhat of a miss due to pantheon and GFE rates being both at 3x, and having three pantheons instead of two. The featured pantheons are good though, and both days are pretty even in terms of worth. It largely depends on what you need and what suits your box better. (aside from everyone wanting kush)

"But I think X card is really good and you say its shit"  Of course, some cards are better for some people than others, and this article covers a general case. Take everything you hear with varying degrees of salt. And no, niche does not mean shit.

Smudges:

Ganesha: Largely for farming, but else its a decent God sub with double SBR and double TPA. The skill is useful, but the skillup being locked behind a collab means you may need to have a bunch of Shynpys if you want Ganesha max skilled. Otherwise SSS tier farm lead if you have the box to support Ganesha team setups.

Keiji: Keiji is pretty good for early to mid game, and later as an orb refresh inherit. Keiji is less useful now since orb unlock abilities exist, but he has decent awakenings to be considered as a replacement sub.

Dantalion: Dantalion is pretty good as a leader, but is often overshadowed by the current meta leaders. Fire OE+ leads aren't exactly super meta, so you could also argue Dantalion isn't a super good roll. Hence, borderline.

Paimon: Like Dantalion, and since Paimon doesn't have God typing he isn't optimal for LMeta split teams and Myr is declining in use as heart cross falls off anyways. Great HP inherit though.

Ariel: With JP streams on hold and an ult not announced for Ariel, it is hard to gauge how useful she will be. With Radra and Myr declining due to the influx of Dathena and Kush teams, Ariel is just a luxury damage sub and substitute Kanna.

Diaochan: Borderline, arguably great for Anubis in a pair, but the pair can be substituted for a farmable Gunma.  Otherwise, great in dungeons where you are dealing with constant locks or locked skyfall. Also gives additional time too I guess.

Blodin: Borderline, but great as an inherit base if you have SBR covered. Else, luxury damage sub.

Rodin: Great for farming as a lead or a button, and good for short dungeons with good damage like Shivadra. Good for these reasons, but otherwise pretty niche card. Having three is good for speed buttoning.

Sumire: Great base stats and high HP for teams, with a low usage nowadays. If you are approaching endgame or A1, sure she is still a viable leader with a good awakening array. However, I say meh considering I have a Sumire system that I've used seriously only once or twice.

Fujin: Rarely used on an actual team, but highly coveted as an inherit. Makes certain dungeons easier to farm and makes the worse spawns in A2/A3 super easy. Otherwise, if you know there aren't any heal absorbs in the dungeon Fujin isn't good, and in some cases you can substitute her for the skillup material as well.

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