Hopefully everything is right.
Monday, May 29, 2017
PCGF thoughts
Lumiel is a great choice since both DAthena and Kush use her inherit for A3, but is quite limited outside of that. DQXQ and Leilan are also interesting final choices, as I would have expected one of the samurais to make it in instead. Besides that, the final 10 are solid choices for people approaching endgame. (though why people still want acala perplexes me)
With six 6* GFEs making it in and the rest being pantheons, I would say this is a very solid PCGF. With my personal exceptions being DQXQ and Leilan, I look forward to attempting to roll for Ganesha and a dupe Indra, as well as Escha to finish my GFE collection. Very strong stuff if you saved stones over the last couple weeks and didn't roll in the pink REM.
So should you roll? Strong Yes. A lot of things here are focused on endgame, but if you aren't in endgame there is a lot of support and all around good cards that can support any box.
+50 to a stat is also appealing I guess, though I would prefer a +50 to all stats event like in JP.
Monday, May 22, 2017
PINK REM
8*
NYAma
+ 2 sbr
+ Unbindable cleric
+ Amazing if you have 0 bind clear options
- Costs the same as Odindra if purchasing
XSonia
+ Unique bicolor, great for Acala or teams that want her bicolor
+ 2 turn haste attached to active
- Pretty underwhelming for an 8*
- Few to no uses outside of above for actual teams
HKali
+ Double tpa dark/light sub
- Outdated board change
- Weak/undesirable in today's meta
NYYomi
+ God typing with OE+ and 7c
+ Strong lead
+ Best roll of REM
- Bindable leader
HXM
+ Better subpool than regular XM
+ Inheritable static heartmake with haste
+/- Solid but bindable leader
- 500k MP
- >XM in 2017
7*
XSakuya
+ HP multiplier for Sakuya fanatics
- Restricted subpool
- Other Sakuyas are better
- In the "marginally useful and I have nothing else" club
HSonia
+ On-color Blonia board for dark assist boost
+ Very strong active for dark teams, with 2 turn haste attached
- Best as an inherit, no real place as a sub or lead for a majority of teams
6*
HKarin
+ Great if you need OE+ on a team
+ Split form for flexibility
- Its a base Karin active
- Lacks any real use outside of "I don't have much"
HRozuel
+ Great like her fire version, except with devil instead of god
+ Becomes a cleric with an unbind inherit
+ Makes hearts while having a row heart, great for teams that need an unbinder
- no SBR
XHaku
+ its Haku
- its not the real Haku
see HKarin above, but Haku active is more useful
NYLeilan
see Haku and Karin
+ Evo is more desirable and shes drunk
+ (Can be) Light God with OE+
+ Has an SBR in split form unlike Haku and Karin
- No huge downsides
5*
XHatsume
+ Dragon killer and SBR for fire farming
+ Short CD active for inherits
- Weaker alternative of DK Tsubaki
NYMitsuki
+ Machine killer to help out >XM in 2017 in tackling MZeus
+ Much heartmake with haste attached
- Bindable unlike her normal version
HParvati
+ Killers for farming setups
+ Short base CD
- Everything else, unless you really need poison block
4*
NYJeanne
+ ... Autoheals?
+ 3000 MP
- No
Xmas Ars Paulina
+ Budget Beach Escha
+ Very Short CD
- No Sbr
- Rare usage(because Sitri still isnt a thing)
XAlraune
+ Wood 3 turn delay
- Not inheritable
- Other delay options are available and are inheritable
Misery
+ Short CD 50% shield (that makes poisons)
+ Autoheals
- Makes a row of poisons (and 50% shield) (+ if you one of those people)
HUndine
+ Unique void active
+ OE+ and Heart+
- Not very useful
- Sitri isnt a thing
Ekidona
+ Better than standard Ekidona
- You rolled Ekidona
REM Score: do i really need to tell you at this point
+ 2 sbr
+ Unbindable cleric
+ Amazing if you have 0 bind clear options
- Costs the same as Odindra if purchasing
XSonia
+ Unique bicolor, great for Acala or teams that want her bicolor
+ 2 turn haste attached to active
- Pretty underwhelming for an 8*
- Few to no uses outside of above for actual teams
HKali
+ Double tpa dark/light sub
- Outdated board change
- Weak/undesirable in today's meta
NYYomi
+ God typing with OE+ and 7c
+ Strong lead
+ Best roll of REM
- Bindable leader
HXM
+ Better subpool than regular XM
+ Inheritable static heartmake with haste
+/- Solid but bindable leader
- 500k MP
- >XM in 2017
7*
XSakuya
+ HP multiplier for Sakuya fanatics
- Restricted subpool
- Other Sakuyas are better
- In the "marginally useful and I have nothing else" club
HSonia
+ On-color Blonia board for dark assist boost
+ Very strong active for dark teams, with 2 turn haste attached
- Best as an inherit, no real place as a sub or lead for a majority of teams
6*
HKarin
+ Great if you need OE+ on a team
+ Split form for flexibility
- Its a base Karin active
- Lacks any real use outside of "I don't have much"
HRozuel
+ Great like her fire version, except with devil instead of god
+ Becomes a cleric with an unbind inherit
+ Makes hearts while having a row heart, great for teams that need an unbinder
- no SBR
XHaku
+ its Haku
- its not the real Haku
see HKarin above, but Haku active is more useful
NYLeilan
see Haku and Karin
+ Evo is more desirable and shes drunk
+ (Can be) Light God with OE+
+ Has an SBR in split form unlike Haku and Karin
- No huge downsides
5*
XHatsume
+ Dragon killer and SBR for fire farming
+ Short CD active for inherits
- Weaker alternative of DK Tsubaki
NYMitsuki
+ Machine killer to help out >XM in 2017 in tackling MZeus
+ Much heartmake with haste attached
- Bindable unlike her normal version
HParvati
+ Killers for farming setups
+ Short base CD
- Everything else, unless you really need poison block
4*
NYJeanne
+ ... Autoheals?
+ 3000 MP
- No
Xmas Ars Paulina
+ Budget Beach Escha
+ Very Short CD
- No Sbr
- Rare usage(because Sitri still isnt a thing)
XAlraune
+ Wood 3 turn delay
- Not inheritable
- Other delay options are available and are inheritable
Misery
+ Short CD 50% shield (that makes poisons)
+ Autoheals
- Makes a row of poisons (and 50% shield) (+ if you one of those people)
HUndine
+ Unique void active
+ OE+ and Heart+
- Not very useful
- Sitri isnt a thing
Ekidona
+ Better than standard Ekidona
- You rolled Ekidona
REM Score: do i really need to tell you at this point
Tuesday, May 16, 2017
PCGF Wishlist
just my thoughts/predictions on PCGF. just be sure to vote more pantheons than GFEs so the rates dont suck
Saturday, May 13, 2017
5/13 - 5/14 Heroine Godfest
This godfest is somewhat of a miss due to pantheon and GFE rates being both at 3x, and having three pantheons instead of two. The featured pantheons are good though, and both days are pretty even in terms of worth. It largely depends on what you need and what suits your box better. (aside from everyone wanting kush)
"But I think X card is really good and you say its shit" Of course, some cards are better for some people than others, and this article covers a general case. Take everything you hear with varying degrees of salt. And no, niche does not mean shit.
Smudges:
Ganesha: Largely for farming, but else its a decent God sub with double SBR and double TPA. The skill is useful, but the skillup being locked behind a collab means you may need to have a bunch of Shynpys if you want Ganesha max skilled. Otherwise SSS tier farm lead if you have the box to support Ganesha team setups.
Keiji: Keiji is pretty good for early to mid game, and later as an orb refresh inherit. Keiji is less useful now since orb unlock abilities exist, but he has decent awakenings to be considered as a replacement sub.
Dantalion: Dantalion is pretty good as a leader, but is often overshadowed by the current meta leaders. Fire OE+ leads aren't exactly super meta, so you could also argue Dantalion isn't a super good roll. Hence, borderline.
Paimon: Like Dantalion, and since Paimon doesn't have God typing he isn't optimal for LMeta split teams and Myr is declining in use as heart cross falls off anyways. Great HP inherit though.
Ariel: With JP streams on hold and an ult not announced for Ariel, it is hard to gauge how useful she will be. With Radra and Myr declining due to the influx of Dathena and Kush teams, Ariel is just a luxury damage sub and substitute Kanna.
Diaochan: Borderline, arguably great for Anubis in a pair, but the pair can be substituted for a farmable Gunma. Otherwise, great in dungeons where you are dealing with constant locks or locked skyfall. Also gives additional time too I guess.
Blodin: Borderline, but great as an inherit base if you have SBR covered. Else, luxury damage sub.
Rodin: Great for farming as a lead or a button, and good for short dungeons with good damage like Shivadra. Good for these reasons, but otherwise pretty niche card. Having three is good for speed buttoning.
Sumire: Great base stats and high HP for teams, with a low usage nowadays. If you are approaching endgame or A1, sure she is still a viable leader with a good awakening array. However, I say meh considering I have a Sumire system that I've used seriously only once or twice.
Fujin: Rarely used on an actual team, but highly coveted as an inherit. Makes certain dungeons easier to farm and makes the worse spawns in A2/A3 super easy. Otherwise, if you know there aren't any heal absorbs in the dungeon Fujin isn't good, and in some cases you can substitute her for the skillup material as well.
Monday, May 8, 2017
Heroine Buff Review
This is a collaboration article between myself and some friends, where we each put our own input and score for the heroine collab buffs.
Barbara
Grade: D (should be F)
Marq: Just no. She's what you call wasted potential with a lead not getting dragon inclusion in her LS. No offensive awakenings other than killers, no SBR, 4 match restriction while needing to match 2 colors, incredibly shallow sub pool which have almost no utility other than Baldin, Ninegaruda, and Elgenubi without having to inherit much better monsters on top of meh monsters. Decent inherit though.
Grade: D (F)
Goochi: LUL. 3 SB isn’t bad but why go 3 when you have 4 from Tengu? The killers are fairly niche and don’t serve much purpose in a team unless you want to cheese the new c10 or something. The HP is underwhelming, and so is the RCV. I guess the attack is high for being such a bad card. The active is a niche one, as I say once again, its okay for cheesing some dungeons, but doesn’t really have a practical use. The Leader skill looks interesting but oh wait, would you look at that. It is so restrictive. You practically need more Barbaras on the team but more Barbaras means less actually useful subs. The part I dislike the most is that they turned a mad tanned loli into a berserk furious loli.
Grade:D (F)
Total Grade: D (F)
Elgenubi
Meo: Red Escha is quite useful. She can be an active enhancer
when inherited on top of Krishna, or as a sub for any fire team that doesn’t
require hearts. Guaranteed OE+ is always a plus for any team, so any color
Escha is really good. As a leader, she is just a reskinned Escha, and I feel
like her use will mostly be reserved for being a sub. With how strong Krishna
is, Elgenubi is a must to increase throughput and have more fire skyfall to
feed his orb hunger. She only received some stat buffs, so nothing else really
changed for her.
Grade: B
Marq: Red
Escha with the 3rd best artwork due to her evo. All these red OE+ but no real
home for although there are teams she works well on. She works well on some
teams like Krishna, Shivadra, Kenshin, Ilimina, and split Rodin. Unfortunately
she doesn’t have a place on Dantalion since she breaks hearts. On all the
previously mentioned teams she works as both a sub and an inherit since all
those leads benefit from fire skyfall and lots of fires. As a lead she is a
1.5/6/1.5 match lead evo a 1.5/6/1.5 5 match after evo. She does get some
interesting subs such as Markab, Antares,
Denebola with some fire making inherit, Baldin, Kuvia, Homura and Misato&AA
Wunder from the EVA collab. It’s just unfortunate that she doesn’t include god
typing like Bride Escha and beach Escha.
Grade: B
Goochi: I love this artwork. I could possibly see this for
my arena speed clears if I never get my Hera dragon for Yomidra. The awakenings
are a nice touch. I could see this on a Krishna team. The main focus is that
for newer players, this could easily clear A1 and dungeons near the difficulty.
Don’t see on any of my farming teams tho L.
Grade: C
Total Grade: B-
Ilmina(split)
Meo: Maximum floof is a pretty nice card to roll from the REM.
Her skill is absolutely great for farming, and the resulting board is good for
teams that use her colors. Dropping killers for dark resist and a 7c awakening
is pretty nice, considering she makes a 7x6 board and 7c isn’t very difficult
on those boards, while having no killers eliminate damage control problems. A
strong leader pairing for Xiu Min or Ilm, or a board change sub with true damage as
well.
Grade: A
Marq: The fluff lost her SB and killer this is a sad time. With
this evo Ilmina decides to completely redesign herself by flipping her main and
sub attribute, and ditching her killers and 2 SB for 15% dark resist and the 7
combo enhance awakening as well as an impressive 2k hp. As a sub she fits
perfectly on Ilm teams as she has an Ilm active but also true damage which
allows to clear floors like Tamas, fatty dragon, py, predra or even z8's first
form. She also fits on Xiu Min, Revo Venus, and NY Yomi teams. A quick not
although she doesn’t have traditional offensive awakenings the 7c enhance
awakening provides 2x damage to the monster per awakening so having one is
better than having one tpa but worse than two. As for a lead she still makes a
7x6 and is a 20.25x for dual leads with a 43.75% damage reduction when you
activate which is matching fire & light. She makes an interesting lead as
she can pair with Ilm at best I believe or even Tifa or Xiu min to provide
those teams with a small but consistent shield that doesn’t require the use of
an active. Although I think this form of Ilmina will not have as much use over
time compared to the 4sb killer version (the farm/good form).
Grade: B
Goochi: Oh boy. It just got real. This version traded 2 of her SB
with an SBR, 3 dark resists, and a 7 combo boost awakening. This version is a
very tanky leader. It is also pretty viable if paired with a friend Ilm, not
Ilmina. This set of awakenings is more suited for more real dungeons like A3.
The stat is 1 off from original Ilmina, being at 983, but you can’t be too mad
when you have 7010 HP, that’s 3rd highest in the game as of right
now. It is absolutely bonkers. The RCV did get shafted quite hard, and so did
the ATK. But having the 7 combo buff does help the attack section. Also having
a shield is quite nice for gravities since that Low RCV means less healing. The
active remained the same which is nice because I don’t have to skill up
different things again zzz.
Grade: A(S)
Total Grade: A
Juri
Meo: Water now has access to a 50% shield aside from Yo, and
Julie is pretty decent. Her array of awakenings is great for non A3 content,
and offers a decent multiplier. She can be paired with Balboa for the RCV
boost, or Artemis to stack more HP (though you’d want the RCV). The addition of
the damage reduction baked into her LS as well makes her pretty tanky, and I
see use as a water or grass TPA leader. As a sub, she is basically a blue lead balboa,
so not as good.
Grade: B
Marq: Here’s the good blue shield I would've said we needed except
for the fact that we got Yo who also is a double orb changer. But Juri still has a
place since she’s a blue Balboa with dragon killer. Void def is helpful when
farming or if you’re running a blue team that has a problem breaking high def
or need shield. Some examples would be Revo Lak, Rukia, Revo Karin (if she ever
gets announced to get one), Revo Hermes and RyuneI&I teams. With the given
teams she may be a better inherit than sub due to not having actual offensive
awakenings. As for a lead though that’s where she gets interesting. She is
basically first evo balboa with an hp multi and 25% shield before evo and lead
balboa after. Given the fact she has an hp multiplier instead of RCV it might
be more beneficial to lead with friend balboa even though you'll lose out on a
base orb changer. One thing to note is her hp multiplier and static multiplier
are only 1.5x instead of 2 so you'll have to combo more when doing chip damage
without trying to fully active. The drop from 2x hp from A.Artemis to 1.5x from
isn’t too bad since you'll get a 25% shield when you match wood&water.
Grade: B
Goochi: Glad to see her take of her goofy glasses. Her awakenings
are strong as they provide reasonable non niche killers *Cough Barbara Cough*.
Juri isn’t meant to go as a Radra sub though. Those killers will come in the way
during A3. But during like some casual A1 runs, she will decimate everything.
Her active is basically balboa so it’s a meh for me. Slightly niche, okay for some
dungeons with high def. I could go on about something something blue shield but
since the introduction of skill assist that has become less of a sell point.
Her LS is really good in my opinion. High damage, Tanky, while reducing damage?
Sign me in oh baby jesus. Paired with balboa, this could become a disgusting
lead. If only if it had a better Active skill I would not hesitate to give it a
S. The stats are high up there, ranking it at 868. I really like this card and
hope to see it to be put on more use.
Grade: A
Total Grade: B+
Kuvia
Meo: Kind of wanted an SBR so she could be used on Shivadra teams
for mass TPAs, but w/e. She makes a decent sub/inherit for Dantalion teams, which I
hear is quite decent with the new buff, as well as any other red TPA team as a
double orb create that doesn’t break hearts. The heart skyfall is just a bonus,
and 2 SB doesn’t hurt at all. Aside from that, the high attack with the 4 TPAs
means she will do great work. Not much use as a leader.
Grade: B
Marq; Where’s the SBR. Please gibe SBR. Kthx. For real though, An
SBR would have made it fantastic for a short 10+ easy dungeon. But now my dream
is crushed. Even with SBR badge my Shivadra team would only have 90% and we
know not 100% = 0%. 2nd SB is nice tho. The attack is fairly high
for being such a TPA heavy card. Active is nice in the sense that it doesn’t
break hearts and is a double orb changer. What I dislike is that it increases
heart orb drop rates. RIP my rankings QQ. Leaderskill is nothing to be impressed
at. Heroine collab does not have that good of leader worthy monsters.
Grade: C
Goochi: Kuvia
is one of the 5*s that has a few teams she can go on and isn’t just a niche
sub/inherit. Kuvia as a sub is bringing 4 prongs and 2 SB with her evo (only 1
SB pre-evo) so she'll be putting out some decent damage. Although like Mito and
Momiji doesn’t have a SBR which could put teams at risk if the lead doesn’t
have sbr or another sub is missing one. She has being red/blue as well as being
machine and god typing going for her which gives her access to be subs on some
of the best fire leads such as Shivadra, Revo Shiva, and to some extents
Dantalion, Krishna and Christmas Gremory. Unfortunately she doesn’t really have
a place on Yamamoto and A.Cao Cao but if you have no other option she works but
beware of sbr problems with Yamamoto. The reason Kuvia can work on all these
teams is because for one she is a double orb changer who doesn’t break hearts
so you can flood yourself with reds while keeping hearts on the board. The
second reason is she has a heart skyfall buff although its only for two turns
it minimizes the chance that you don’t have hearts if/when you need them as
well as lowering the chance of having to use a heart maker for Dantalion and
Christmas Grem, beware it does overwrite Krishna's skyfall buff.
Grade: C
Total Grade: C+
Mel
Meo: Surprisingly not the worst pull in the REM anymore. She is a
blue Juggler that doesn’t get the enjoyment of Awoken Pandora, and gets access
to some of the best subs with multiple TPAs or Rows to exploit. However,
Juggler isn’t as good anymore in this meta so Mel isn’t as strong as intended
to be, and her active doesn’t guarantee activation if you have no hearts. Low
CD means you can always inherit over it though. As a sub, she is pretty
lackluster but at least she guarantees enhanced heart orbs.
Grade: D
Marq: Debatably the worst roll in the whole machine she is just a
joke but at least she gained a SBR with her evo. Converting columns that aren’t
on the left or rightmost really screw with the board. To her credit she does
make exactly 5 heart orbs which is just enough for a cross but you have the
change to change your attacking orb color as well as having to waste extra
movement time if that isn’t the location you wanted your cross at. One prong
and not being an offensive orb changer is lackluster but works if she is all
you have. Now as a lead she is the closest NA has to Juggler which is way too
late and also that fact that the team has to be row based and use the best base
blue row subs in the game is a big hurdle to get over in order to make the
team.
Grade: D
Goochi: LUL #2 right next to Barbara. Not even loli, just edgy. Good
stats except for RCV, Garbage active, mediocre leader skill, meme worthy.
Grade: D(F)
Total Grade: D
Meridionalis
Meo: Got buffed in a way she didn’t need, kind of like Gremory
getting additional rows. She is still immensely strong as a leader, and the
increased damage multiplier will clear just about everything you need to. Aside
for that, she did not receive any game changing buffs like an SBR. As a sub,
she offers lots of rows and a strong active.
Grade: A
Marq: Another row and 100x to 126.56 for another orb. Nothing has
changed except sadness for no SBR or SB.
Grade: A
Goochi: GIB 2nd SB! 2nd SB would have helped
my Toshiros come up quicker. Those 6 row enhances are overkill IMO since Meri
isn’t really lacking in the damage aspect. What would have made her really busted
(hehe) would have been a SBR and an extra SB. HP multiplier would have been
amazing. The extra multiplier on her Leader skill is nice since it helps for
consistency for Ganesha x Meri for devil rush and God rush. The recovery is so
good, did not need to be touched on. The active is extremely nice for bypassing
combo shields, especially when you’re a row reliant team. This card can beat most
stuff, even the hardest dungeon out now, Colosseum (can confirm, was
surprisingly easy for a row team going through combo shields)
Grade: A
Total Grade: A
Mito
Meo: Green Lmeta isn’t entirely terrible, but is extremely weak
as a lead. The extra row heart and SB are nice, so she can be used as a base
inherit for a green team that needs a cleric or base with devil killers. Rolling
a cleric for 10 stones isn’t the greatest though, and will hold you back if you
don’t have a strong leader to put Mito on. Mito’s true niche is in farming
devil rush with double Ganesha due to 9x killer being extremely strong (see sub
Tsubaki).
Grade: C
Marq: Sadly didn’t get that second skill boost she needed and got
the row bind clear she should’ve had originally with her evo. She has really
nice uses for both ALB devil rush farming where she removes the need for a
damage enhance, as well as double Ganesha devil rush team that unfortunately
isn’t able to be done in NA due to lack of Whaldor/Verdor. Other than devil
rush she really doesn’t have many uses and is outclassed by other wood bind
clears. In terms of lead 20.25x is ok if you’re just starting but at the same
time you shouldn't be rolling heroine if you're just starting. D
Goochi: I am sad that she didn’t get the 2nd SB that I
would have wanted. I would have also wanted some wood row awakenings for her
uevo since it does make Ganesha x Liu Bei devil rush farming quite more stable.
I would say she is pretty niche in her uses as it restricts her basically to
devil rush. As for her active portion I would have to gladly pass on it since
there are better options such as Ceres to bind clear. In terms of lead, 20.25x
is okay but its 2017 and its powercreeped out of this world. I personally don’t
think she deserves all the hate that she’s getting because I do farm a lot and
it is nice to kill things through shields because of her decent base stats and
her double devil killers. B
Total Grade: C
Momiji
Meo: Sylvie with a light main attribute and plenty of TE.
However, she still doesn’t have an SBR so she is quite unwanted as a sub, and
most teams will prefer Saria boards due to LAkechi fix for an enhanced bicolor
board. Fuma can be used to fix Momiji for bicolor, but it is pretty wasteful to
run both as inherits for your team, or having one on the team regardless. You
can use Momiji for Kaede teams if you’re still running her in 2017, but
otherwise Momiji isn’t very good.
Grade: D
Marq: Where's the SBR, on a serious note she really did need that
SBR to gain any real relevance as a decent sub that doesn’t put constraints on
the team instead of that SB which isn’t too bad. Having a Sylvie board change
without the haste is ok even though her haste never made any big splashes.
Momiji is a decent inherit for light teams that have a heart or wood converter.
She probably is going to be used be most as an inherit for Myr teams for those
who don’t have Saria/Apoc which is fine but be warned that the only monsters
that convert wood to light currently are Bride Escha and Fuma Kotaro. There’s
also hope that her skill will be one of the top inherits for Reincarnated
Apollo since he need both wood and light to fully activate. Most the 5* heroine
rolls all follow the same trend as being pretty meh leaders and are easily
outclassed for the most part.
Grade: D
Goochi: No SBR naniiiIIIIIII, ok memes aside. She needs that SBR. As
for the active it’s a poor man’s Sylvie. Nothing too good since there’s no LAkechi
for those kinds of boards. As for the leads it falls down because of its orb
requirements for such a lackluster multiplier. I couldn’t see any teams that
would use this for farming unless there happens to be one that requires a Sylvie
board without the need for haste. On the plus side at least the stats are
decent……….. /shrug
Grade: D
Total Grade: D
Navi
Meo: 4 SBR
is great for farming teams that need it, next to Beach Chester. Her leader skill grants you
a 7x6 to play with your fun heartless leaders like Sakuya, LKali, and Ra, but I
don’t forsee Navi being any more useful than that. Revo Sakuya needing 10
combos may find use in a 7x6, but having no tank multiplier makes it difficult
for her in the long run. Sherias skill isn’t very good due to hearts being so
important in this meta.
Grade: D
Marq: 80% sbr stick that is both dragon and god with regular
Sherias active is all that really needs to be said. But on a serious note with
her evo matching 5 colors makes her a 1/16/16 lead who makes a 7x6 board means
you can happily match mortal poisons.
Grade: C
Goochi: Oh boy the poor man’s beach Chester. I got to say I do like
Navi slightly better than Bchester just because of the added SB. Other than
that, I can’t say much. The meta doesn’t really favor Lkali board changes at
this moment. The stats are good and the active CD is average so you could
inherit stuff over her. Her LS is a joke though. Much better choices out there.
But the bonus RCV is going to be funny to look at since it is a high multiplier
for RCV.
Grade: D
Total Grade: D+
Romia
Meo: Green main Zuoh with a 7x6 board. She received the vital SBR
that all good cards should have, so she serves as a decent sub for TE. I feel
like she may become useful for Revo Meimei teams, but having no offensive
awakenings besides dragon killer may mean other hard hitting TPA subs may be
better. Aside from that, 7x6 pairing with Anubis is pretty fun, but aside from
that I do not see a real use in Romia.
Grade: C
Marq: A green main Zuoh with 4 fingers. She can be used as an ALB
sub if you don’t have/don’t really want to farm Dios since her active and
LB/ALB would give you a green and red bicolor board along with 2 sec of
movement time thanks to Romia’s awakenings. She also can have potential for
Revo Meimei since you'll only need to be matching green and dark for the multi.
Romia also has a dragon killer if you're having problems with any dungeon with
dragons. As a lead Romia makes a fun pairing with Anubis giving you a 7x6 board
you’ll just have to remember to match multiple sets of wood and dark but
outside of that no real use as a lead.
Grade: C
Goochi: Best Anubis sub next to Yuna :^) (Compliments to Marq). A
green color Zuoh isn’t that bad IMO. It actually appeals to me that we get a
different colored Zuoh. Artwork is <3 too. The awakenings are good for
players that started to learn how to combo. An extra skill boost would have
been nice because it would have been a good Leeza Replacement for SDR farming
teams. Speaking of SDR farming teams, the dragon killer is a double edged
sword. Romia might go too much over. It really depends on the use. The leader
skill is okay. The 7x6 board might be used for Anubis and such. The other
damaging aspect isn’t really too good. As I said before for some other cards,
25x for such a low multiplier isn’t a good thing in 2017.
Grade: C
Total Grade: C
Sheena
Meo: It’s a bicolor light and dark board. She got a SBR to make
her a decent sub, but there aren’t many teams looking for a bicolor light and
dark, namely Noctis or Revo Vritra. Physical killer is pretty useless and
machine killer only comes in handy rarely, so I expect to see Sheena used as
mainly an inherit for those teams that like bicolors like Anubis. Otherwise,
weak card.
Grade: C
Marq: Not
much to say about Sheena she’s a bicolor board changer and the only one to make
only light & dark, has physical and machine killer and gains sbr with the
evo( finally an sbr is gained). She pretty much plays her role as an inherit
much better than Momiji since leads like Noctis and Anubis like bicolor boards
the later much more than the former. She could also be a good board change
inherit for Yomidra and awoken Ichigo/Saito.
Grade: C
Goochi: Decent Awakenings, Nice Stats, No hatsL. Sheena is the first
Dark + Light bicolor board changer. With a short CD and having a Dark Base
(very nice because of Assist buffs). Leader skill is meh. For most parts I
don’t really think that these heroine rem cards have the best leader skill out
there at least for right now.
Grade: B
Total Grade: C+
Uruka
Meo: WOW. Uruka is the main star of this REM now due to everyone
wanting damage absorb void for garbage spawns Sopdet, Parvati, Vishnu, and
Heradra. Tacking on a DKali board change on top of it was pretty unnecessary,
but appreciated so you can always do your Radra activation when you pop your damage
absorb void. The skill may be quite long to activate, but it makes a lot of
things much easier when you don’t need to control damage, so overall very worth.
Being both God and Dragon type means she is useful for rainbow teams Roots and
Radra, while covering water for those teams. Both ults have their ups and
downs, namely the Radra-esque split getting prongs but no shield, and the
normal Uruka getting an RCV multiplier. It will be acceptable to pair with another
lead here, since you may want the other leader to cover what Uruka doesn’t. The
7x6 will allow you to activate almost any turn, and a normal DKali board change
should guarantee you can get those TPAS for maximum damage.
Grade: A+
Marq: Now here’s were thing get fun, for the first form of Uruka
we get the first main blue monster that has a DKali board who also happens to
have Fujin's skill. So one debatably two of the most sought after active skills
on a single card at a 24 cd max skilled. Although the cool down may seem long
is better to think of it as Fujin's skill with a DKali board at the cost of 5
more turns. She’s God and dragon with a sbr so she fits on Radra and Roots
teams while covering that blue slot that may or may not be a problem for some.
This form has basically DKali's awakenings but replacing the sing prong for a 7c
enhance awakening which is better in a sense. She basically fits on rainbow
teams that actually give her their full multi. As a lead she makes the board
7x6 and is basically DKali LS with a 25% shield, 43.75% for dual leads and
doesn’t even have a type restriction. She actually makes a decent lead since
whenever you activate you’ll have a shield in case of preemptives at the cost
of having to activate and only getting the shield for matching five colors. Now
on the other hand her evo flips her attributes so she’s dark main. Along with
the attribute flip she loses the 7c enhance awakening for 2 prongs to match
Radra as well as gaining a substantial 1k atk at the cost of 1k hp. On the lead
side of things she becomes a 42.25x lead at the cost of trading the shield for
an rcv multi so you lose the ability to tank and to be able to recover from
them as long as you activate.
Grade: A
Goochi: POGCHAMP. Same awakenings as super mega ultra-chicken =
amazing already. The active CD may come a tad bit long but it’s a great base.
Stats are magnificent, weighing it at a 979, almost at those reincarnated bad
boys. Active is useful in so many situations. Let’s say in coop, you and your
partner have Uruka, there goes Vishnu and Heradra, easy as that. That Dkali
board change is perfect for the current chicken meta. The LS is meh to me since
I am not the largest fan of 7x6 boards. But it does fit with some leads like
Evangelion Miru. Both versions are good but I am fan of the Dark one since it
has the same main att. as Dkali: P
Grade: A+(S ranking)
Total Grade: A+
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