Showing posts with label pantheon review. Show all posts
Showing posts with label pantheon review. Show all posts

Tuesday, March 14, 2017

Pantheon Review: Heroes

One of the best pantheons in the game regardless of where you are in the meta, the Heroes offer high strength to your box and there is always room for duplicates. While their leader skills are heavily unfavored in today's meta, they make for very sought after subs for any row based team. In addition, buffs to the pantheon are coming around, and if Revo Panda's buffs are indicative of relative strength, we can assume that the Revos for the rest of the pantheon can be equally useful. While the entire pantheon has a row heart bind clear, they are also bindable which makes them less reliable, but still helpful.

For my grading scale, I will use ABCD grades as follows:

A: This is really good, and is quite a strong addition to any box.
B: Has good applications where needed, and offers your box flexibility.
C: Primarily niche or very situational, but great where applicable.
D: Offers very little to your box, you'd have to scrape really hard to find a use.


Yamato has been a staple for any fire row team. All of Yamato's awakenings are relevant to a fire row team, having 3 skill boosts, 3 fire rows, a SBR, and even a time extend. Yamato also has a row heart for bind clear if you need it as well. There are few teams that wouldn't take Yamato as a sub or as a skill inherit, and his typing of God, Dragon, and Attacker make him suitable for niche teams like Raoh or even Ronia, if you are still somehow running her in 2017. Other teams he would contribute heavily to are Split Rodin, Revo Minerva, Krishna, or even row-based Shivadra teams. Breaking wood to fire and dark to hearts is relatively safe for most fire teams, so his inherit becomes very useful for teams like Tsubaki or Dantalion as well. Can also be leader paired with Goemon swipe teams if necessary.

Skill Value: A
Lead Value: C+
Sub Value: A+
Awakenings: A+
Overall Value: A

Tomatoes.


Andromeda has become an instant staple for any water box, with her array of useful awakenings that are notably 3 water rows, 2 SBR, and a time extend. She also carries a random TPA awakening and a row heart, which can be useful from time to time. With the rise of Meri (and split Blodin to an extent) as a team needing double SBR, Andromeda is a must-have sub to hit 100% SBR. Her skill turns fire to water and lights to hearts, and like Yamato there are few teams that cannot use Andromeda, like Revo Hermes or Awoken Sun Quan. For the majority of other water based teams, her skill is an extremely useful double orb change that benefits teams like Summyr, Sumire, Sarasvati, and Meri/Blodin who could always use hearts to stay healthy.

Skill Value: A-
Lead Value: C+
Sub Value: A
Awakenings: A+
Overall Value: A-

Double SBR is a thing again.


Perseus has been one of my staple slots on wood row teams for SBR and utility. While he only has 2 rows, he makes up for it for having 2 SBR, 2 SB, and 2 TE to balance your team out, and a utility row heart as well. With Revo Astaroth looking to be very strong, Perseus' skill is a no brainer for inheritance either as a skill enhance for Astaroth herself or attached to one her subs like GValk or Leeza. Since his skill breaks water to wood and fires to heal, he cannot be used for Artemis/Balboa and has reduced effectiveness for Acala, but the skill remains heavily useful for any other wood team, like Revo Parvati, Kaede, ALB, or Revo Meimei. In addition, ALB and Perseus make a wood heavy bicolor when used together, and is a must have for any ALB swipe team that needs SBR coverage. Can also make for a substitute leader pairing for ALB.

Skill Value: A-
Lead Value: B-
Sub Value: B
Awakenings: A+
Overall Value: B+

Since more wood teams are often TPA based, Perseus is not as desirable as a sub.


Wukong is one of the best investments I have kept from my early game, and has become a well balanced sub for my light teams with his double orb create. His awakenings include 3 SB, 2 light rows, and a TE, but also includes a row heart for bind clear and a TPA. Wukong breaks water to light and dark to heart, which rarely conflict with light teams, with the exception of Lightning and other light-based rainbow teams. His skill does share a lot of orbs, like DQXQ with dark to light and LAkechi for water to heart, so most likely you would use Wukong's skill on his own. The assortment of teams that would use Wukong as a sub include Tifa/Ilm, Myr, or Revo Venus, and his skill becomes useful for Paimon or Revo Izanagi as a double orb create. I use Wukong mostly on my Row/TPA mixed Myr team, to help with clearing lower floors with TPAs but still contributing well when I need rows for later.

Skill Value: A-
Lead Value: C
Sub Value: A-
Awakenings: A
Overall Value: B+

Wish I kept a dupe for inheritance over himself.


Both of Pandora's evolutions are useful to any box, depending on what you need, but I prefer the Awoken version. Pandora is a strong sub for any dark row team, which has fallen off the meta quite a bit. Dark rows used to be very strong, and can still be utilized for players in the mid to pre endgame. The differences between Pandora's Awoken and ultimate evolution are minimal, namely that the Uvo gets a TPA and another TE, with lower HP and more RCV, and the Awoken getting another Row, a haste attached to her skill, and more HP and less RCV. Pandora's skill breaks wood to dark and lights to heal, which bar her from Revo Vritra and Zuoh(2017?) teams, but in general her skill is great for any dark team. While she contributes less to TPA based teams, she is always a solid choice for a row team. She is also the only Hero to receive a "passable" leader skill, but she has fallen from the meta since and remains a solid leader for newer to midrange players. 

Skill Value: A(U), A+(A)
Lead Value: B-(U), B(A)
Sub Value: A(U), A(A)
Awakenings: A(U), A-(A)
Overall Value: A

Cute.

Pantheon Total Value: A-

This pantheon is very strong. If this pantheon is also featured alongside another good pantheon during godfest, I would highly recommend pulling even if the featured GFEs aren't 100% favored to your liking.

Monday, February 27, 2017

Pantheon Review: Egypt 1



Egypt 1 has always been a favorite pantheon of mine. Egypt 1 is full of quality leaders, and the new Revos have made them much more interesting and viable. Rainbow or combo leads start the basis of learning how to play, and I highly recommend using them as leaders to improve your playstyle and skills.

For my grading scale, I will use ABCD grades as follows:

A: This is really good, and is quite a strong addition to any box.
B: Has good applications where needed, and offers your box flexibility.
C: Primarily niche or very situational, but great where applicable.
D: Offers very little to your box, you'd have to scrape really hard to find a use.


Horus used to be a very strong rainbow leader in the early days, until more rainbow leaders appeared and Horus became less relevant. Horus though has a reasonable multiplier, and a strong array of awakenings to boot. Using a skill to increase multiplier may limit some teams, but getting an RCV boost definitely helps in recovery, though Horus team health doesn't have any boosts. However, the current meta does not favor no-tank builds so his value as a leader is greatly diminished. As a sub, Horus is a luxury damage sub, but double SBR comes in handy for some teams. His low CD makes him a very good inherit base who can pull his weight for the team.

Skill Value: D
Awakenings: A-
Leader Value: B-
Sub Value: B+
Overall Value: B-

Horus is the only Revo I don't have (because lazy) but I would probably use him on a TPA fire team to cover SBR if I wanted to also include good TPA subs like Xmas Liu Bei or Rozuel.


Isis is the definition of a great sub. Unbindable, clears binds, good awakenings, and a low CD to serve as an inherit base. The main use of Isis has been to be the B/G sub for Radra teams and to hold a relevant inherit to fill utility. Otherwise, Isis complements any team (water more dominantly) as a cleric. Isis is the weakest in the pantheon as a leader, but the strongest sub. We are still awaiting what her attribute will be on Revo, and we can all hope it does not change.

Skill Value: A
Awakenings: B+
Leader Value: D
Sub Value: A+
Overall Value: A-

B/G Isis in Revo please. Always been a strong support for teams, and benefits from Orochi assist stat increase.


One of my top 5 favorite leads, Bastet is a very strong combo leader. Before her Revo, she often contributed the least to the damage, and in Revo she pulls more weight but still does the least damage. Getting key access to power TPA subs Vishnu and Kaede make Bastet teams very strong offensively, and having the right utility or defensive actives can really round out the team.. Her buff in JP includes an RCV boost on skill use, which covers her weakness of bad recovery, but she will still rely on higher HP or shields to tackle the most difficult of content. As a sub, she has a low CD like Horus that increases movement time, but more likely you would use her as a base for your utility. Like Horus though, she doesn't tank well to fit in the meta.(but shes still bestcat)

Skill Value: C
Awakenings: B
Leader Value: B+
Sub Value: C-
Overall Value: B-

Bestcat is great to play because combos leads are fun. Having access to those TPA subs make her really strong, but not having them holds you back from her full potential.


A no heart rainbow lead, Ra used to be top tier in earlier days, but has fallen off quite since then. His new Revo allows him to do really good damage, but any leader that doesn't have an HP multiplier better have ease of use damage, and Ra isn't one of them unfortunately. Many people will want Ra as a button for farming guerillas, and this is probably his selling point. As a leader, Ra's output damage is comparatively weak without skill use, and DKali board changes are much better due to always wanting hearts to heal. The damage for matches needed is quite good though, and Ra has the ability to run heartbreakers to further focus damage. As a sub, Ra doesn't bring much to the table.

Skill Value: B (A for buttoning purposes)
Awakenings: C
Leader Value: B+
Sub Value: D
Overall Value: C+

(A for buttoning) Also Dacho carries in Mzeus.


One true doge has always been the tip top of impressive damage and skill display. His JP buff makes him slightly more approachable, since many times a natural board has only 7-8 combos so his activation was quite unreliable. Aside from using Anubis to display skill, he is capable of earth shattering damage through combos, but once again has no HP multiplier. Anubis will be much more consistent when JP buff hits NA, since the starting multiplier is very strong and any extra combos will let him decimate any floor. As a sub, Anubis brings extremely niche counterattack, an orb create that also changes bad orbs, and offers an unbindable base with a row heart. If the skill isn't useful, he can be taken as a utility sub to hold an important inherit.

Skill Value: B+
Awakenings: B+
Leader Value: C
Sub Value: B-
Overall Value: B-

Use Gunma to continue getting that bonus multiplier. Active lets you cheese Zera, and lead score is only lowered for inconsistency and difficulty for newer players.

Pantheon Grade: B-
If it seems lower than I make it to be it would be because of the very separate leader only and low sub potential of the pantheon, but I see Egypt as a very good pantheon.

Questions? Advice? Want to talk to me? I can usually be found on PadRagnarok's discord server.
https://discord.gg/011OOhf7gdxMdQhcS

Saturday, February 25, 2017

Pantheon Review: Greco Roman

More topics means more writing topics. New article series to examine a pantheon, and examine it as a card in the box and other whatnots. Hopefully makes a good read and sways godfests.

The first pantheon, Greco-Roman, has lasted a long time and has moved up and down from use based on the meta. The Revo forms have become very useful to lots of players, and has always been a quality pantheon.

For my grading scale, I will use ABCD grades as follows:

A: This is really good, and is quite a strong addition to any box.
B: Has good applications where needed, and offers your box flexibility.
C: Primarily niche or very situational, but great where applicable.
D: Offers very little to your box, you'd have to scrape really hard to find a use.



Minerva is quite useful in her Revo ultimate, and her non-Revo skill is a true damage that lets you bypass Zeal in machine dungeons, and also a 50% defense break if necessary for other dungeons. Her main use is leading in Revo, for the damage reduction and a decent multiplier with a pretty easy multiplier. Alternate uses are in cheese teams, but I don't into cheese teams so look elsewhere. Her low CD and unbindability open up options to turn her into a cleric with a bind clear inherit, while her awakenings offer great utility with some offense.

Skill Value: B-
Awakenings: A
Leader Value: B+
Sub Value: B+
Card Value: B+


Neptune is probably one of my least favorite cards in the pantheons, due to my refusal to run water teams and that Neptune is overall, lackluster. While Neptune does have a similar awakening array and leader skill setup to Minerva, water has fewer dangerous bosses when considering his damage reduction. In addition, poison has very few uses, and is on a long CD so inheriting over Neptune is an investment. The damage boost though is quite useful, and is a decent but long inherit for a team that can fully utilize it.

Skill Value: C-
Awakenings: B+
Leader Value: B-
Sub Value: D
Card Value: C


Ceres has quite the strong active skill, in both her pre-awoken state, awoken state, and Ana evolution. A full bind clear on an unbindable card make her a strong cleric, with few offensive awakenings to boot. Her reincarnated form offers everything that you want as a cleric, a row heart, unbindable, and an SBR as well. When considering her for SI, you will want to use her pre-awoken or Ana evolution, and her awoken/reincarnated form as a base for a sub. While not quite as used for her damage reduction capability for cheese, it is still possible.

Skill Value: A-
Awakenings A
Leader Value: C-
Sub Value: A-
Card Value: B


Venus is quite an interesting card, holding CTW in her pre-awoken form, which has diminished in value due to the increased existence of TE awakenings found on many cards. Her awoken skill is a niche mini boost, but has applications for light OE+ teams (lolwut) and serves as an excellent SI base. I personally use her revo on my Myr team which has taken me quite far, due to her good awakening array and base for SI. When paired with herself, she can easily cheese any light dungeon with 96% resist, but I like to think of her as a luxury sub for any team that can take advantage of her offerings.

Skill Value: C+
Awakenings: A-
Leader Value: B-
Sub Value: B
Card Value: B


Back when OSOBOS meta with gravity was a thing, Hades reigned as a key quality card. Nowadays, gravity is considered a niche skill as higher damage leads arose. Hades is quite a terrible card without the skillup investment, but becomes quite useful once you skill it up. In Awoken/Revo though, the CD and skillup investment is greatly decreased, though the 30% gravity is more useful in some places. However, I believe the revo skill is much more useful to players due to the increased time buff, and Hades himself does quite a lot of damage. Hades double pairing works like Venus, and can be used to cheese Hera Dragon descended. Reco carries

Skill Value: B-
Awakenings: B
Leader Value: B-
Sub Value: B-
Card Value: B-

Greco Roman overall is a pretty strong pantheon with many niche applications, and adds good flexibility to your box otherwise, Aside from Minerva, I would say that this pantheon largely serves as good utility subs and inherits

Overall Pantheon Grade: B

Questions? Advice? Want to talk to me? I can usually be found on PadRagnarok's discord server.
https://discord.gg/011OOhf7gdxMdQhcS